![]() Now, I enjoy intergalactic science fiction as much (possibly more) than the next guy - “Star Trek,” “Star Wars,” “Doctor Who,” etc. And others will write the whole business off as a fiasco dreamed up by paranoid conspiracy theorists. Some people will credit some of the claims (such as the military running a secret UFO investigation program) more than others (such as the military recovering the deceased remains of extraterrestrial lifeforms). Some people naturally prefer to stick to the facts, while others have adopted a more cautious attitude in light of the proliferation of brazen hoaxes. Some of the whistleblowers’ sensational claims could be true - some people already believe them - but many people won’t be persuaded until the long-promised evidence has actually been presented. Grusch complained that he and others faced “administrative terrorism” for speaking up about the UAP sightings and said he feared for his life at times because of the “brutal” treatment, making him afraid to disclose classified information. Unfortunately for the curious public, Grusch and the other witnesses often declined to present new evidence of their claims to lawmakers outside a secure and confidential setting. They alleged the military had conducted a multi-decade program for UAP crash retrieval and reverse engineering, which was funded without Congress’s knowledge or authorization. The witnesses testified to seeing or hearing reports of colleagues seeing objects that appeared as a “dark gray or black cube inside a clear sphere,” with the cube’s corners touching the sphere, or red cubes the size of multiple football fields, which accelerated at uncanny rates. There was also bipartisan agreement on the “pressing demand for government transparency and accountability” regarding UAP reports. Lawmakers from both parties plied three former military officials, including whistleblower David Grusch, a former Air Force intelligence officer, on the nature of known UAP (unidentified aerial phenomena, the technical jargon for UFO) sightings and direction on how they could dig deeper. Cult hits, unfortunately, tend to have a problem making money, and that's something MMOs simply can't afford.Scores of people lined up early to get a seat for today’s UFO hearing in the House Oversight Committee’s National Security Subcommittee. And unfortunately, the cult classic status that games like The Longest Journey enjoy isn't really an option here. But according to Funcom, that wouldn't be so great for its monthly update plan, so I doubt players would stick around for long. But with Guild Wars 2 out, Pandaria on deck, and a subscription fee still glaring menacingly at all who dare enter, I can't help but worry that TSW's missed its boat . The Secret World, in other words, continues to be a super unique, lovingly created place - even in spite of some ho-hum combat and moments of kill/collect tedium. Because no MMO is complete without one - except all the ones that perplexingly launch without them. And lastly, a much-needed group finder tool is finally on the way. The new missions, meanwhile, run the gamut from action to investigation - one of which is a lengthy chain involving the Council of Venice and stolen rocket launcher shipments, while others send you back to Kingsmouth and into infected Transylvanian forests. ![]() There are also heaps of new character customization options - including complete facial reconstruction and double the number of hairstyles. That said, starting battles with a bang sounds right up my alley, so you won't see me complaining. I like that there's now extra skill slots for auxiliary weapons, too, though I worry that until Funcom adds more variety, Secret World's just going to be a big fireworks show. Rocket launchers! Your supernatural foes will never know what hit them - but, based on copious explosive evidence, they'll strongly suspect it was a rocket. And also hundreds of thousands of other people who are incredibly similar to you. Funcom seems to think so too, so it's put together a video overview of "Digging Deeper" - just for you, and you alone. You, I'm guessing, will require some convincing on this one. Let's be honest, though: seeing as it's Guild Wars 2's time now (Is that the point they were trying to make? I still don't know), your TSW icon - cold and untouched by a mouse click's caress - probably has the other kind of mouse living inside it at this point. The Secret World's second issue hasn't exactly had the shortest journey to players' virtual mailboxes, but - after one more brief delay - it should be arriving sometime today. ![]()
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